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Poe Does Animate Guardian Count As Your Golem?

Name Animate Guardian's Weapon
Skill Id AnimateGuardianWeapon
Icon Animate Guardian's Weapon skill icon.png
Cast Time 0.80 sec
Level Req. (64-70)
Attack Speed 100% of base of operations
Set on Damage 100% of base
Effectiveness of Added Damage 100%
Stored Uses 1
Cooldown 0.05 sec
Animates a copy of your Animated Guardian's main-manus weapon to fight by your side.
10% chance to Trigger this Skill when an Animated Weapon Kills an Enemy
Base duration is 20 seconds
Minions' Attacks bargain (108-126) to (159-184) additional Concrete Damage
Maximum (13-xiv) Animated Weapons
Trigger this Skill when your Animated Guardian Kills an Enemy

Animate Guardian's Weapon is a skill granted by the unique Chains of Command Armour: (1002-1336)
Free energy Shield: (240-319)
Movement Speed: -5%
Requires Level 70 , 99 Str, 115 Int Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy
10% chance to Trigger Level 18 Breathing Guardian'south Weapon when Animated Weapon Kills an Enemy
(150-190)% increased Armour and Energy Shield
+(60-xc) to maximum Life
Animated Guardian deals 5% increased Damage per Blithe Weapon
Animated Minions' Melee Attacks deal Splash Damage to surrounding targets
Animated Minions' Melee Attacks deal 50% less Harm to surrounding targets
You cannot have non-Animated Minions
A general may acquit his men to greatness, or exist dragged beneath the mire by their burden.
.

Due to the wiki infobox coding, information technology is malformed. The mod Trigger this Skill when your Blithe Guardian Kills an Enemy is for level xx skill, while 10% chance to Trigger this Skill when an Blithe Weapon Kills an Enemy is for level 18 version.

Compare to Animate Weapon Duration, Minion, Spell, Physical
Level: (1-20)
Toll: (4-12) Mana
Cast Time: 0.60 sec
Animates a Melee Weapon Particular or Lingering Blade to fight past your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets unless specifically targeted. Cannot be used by Traps or Mines. Minions have i% increased Movement Speed Minions have 0.5% chance to Intimidate Enemies for iv seconds on Hit ane% chance to create an additional Breathing Weapon re-create Minions deal 0 to v additional Lightning Harm Base duration is 40 seconds
Can employ Items requiring upwardly to Level (9-100)
Minions deal (10-48)% more Impairment
Minions have (10-48)% more Attack Speed
Minions' Attacks bargain (5-126) to (8-184) additional Physical Damage
Maximum (5-14) Animated Weapons
Animated Lingering Blades deal (ane-17) to (2-80) Added Attack Physical Damage
Place into an item socket of the right colour to proceeds this skill. Right click to remove from a socket.
Animate Weapon skill icon.png
, Breathing Guardian'southward Weapon did not have the mods Minions deal #% more Damage, Minions have #% more than Attack Speed and Can utilize Items requiring upwards to Level #. Since it is not a gem (thus cannot take quality) and cannot animate Lingering Blades, the relevant mods of Animate Weapon are also non presented in Animate Guardian's Weapon.

Skill level progression

Level Required Level additional minions'
concrete attack impairment
Maximum
Animated Weapons
ane 64 108 to 159 13
2 70 126 to 184 fourteen

Note: 1 = level 18, 2 = level 20

See also

  • Summon Phantasm skill icon.pngSummon Phantasm

Version history

Version Changes
3.ten.0
  • Animate Guardian'southward Weapon have been updated in line with Animate Weapon Duration, Minion, Spell, Physical
    Level: (1-20)
    Cost: (four-12) Mana
    Bandage Time: 0.sixty sec
    Animates a Melee Weapon Detail or Lingering Bract to fight by your side. You cannot animate unidentified Weapons. Will non animate weapons with 6 sockets unless specifically targeted. Cannot exist used by Traps or Mines. Minions accept one% increased Motility Speed Minions have 0.five% run a risk to Intimidate Enemies for iv seconds on Hit ane% run a risk to create an additional Animate Weapon re-create Minions deal 0 to 5 additional Lightning Damage Base of operations duration is 40 seconds
    Tin can employ Items requiring up to Level (9-100)
    Minions deal (10-48)% more Damage
    Minions have (10-48)% more than Attack Speed
    Minions' Attacks deal (v-126) to (8-184) additional Physical Damage
    Maximum (five-fourteen) Animated Weapons
    Animated Lingering Blades bargain (ane-17) to (2-80) Added Attack Physical Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Animate Weapon skill icon.png
    . The level xviii version of the skill adds 108 to 159 physical impairment to the attacks of minions animated by it. This level of the skill can animate upwards to 13 minions. The level 20 version of the skill adds 126 to 184 physical damage to the attacks of minions animated past it. This level of the skill can animate upwards to 14 minions. Both have a base duration of 20 seconds. These changes affect all versions of the item.
3.2.2b
  • Introduced to the game.

Source: https://www.poewiki.net/wiki/Animate_Guardian%27s_Weapon

Posted by: molinahilis1991.blogspot.com

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